// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: P_inter.h,v 1.1 2000/04/09 18:22:24 proff_fs Exp $
//
//  PRBOOM/GLBOOM (C) Florian 'Proff' Schulze (florian.proff.schulze@gmx.net)
//  based on
//  BOOM, a modified and improved DOOM engine
//  Copyright (C) 1999 by
//  id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 
//  02111-1307, USA.
//
// DESCRIPTION:
//
//
//-----------------------------------------------------------------------------

#ifndef __P_INTER__
#define __P_INTER__

#include "d_player.h"
#include "p_mobj.h"

// Ty 03/09/98 Moved to an int in p_inter.c for deh and externalization 
#define MAXHEALTH maxhealth

// follow a player exlusively for 3 seconds
#define BASETHRESHOLD   (100)

H_boolean P_GivePower(player_t *, int);
void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher);
void P_DamageMobj(mobj_t *target,mobj_t *inflictor,mobj_t *source,int damage);

// killough 5/2/98: moved from d_deh.c, g_game.c, m_misc.c, others:

extern int god_health;   // Ty 03/09/98 - deh support, see also p_inter.c
extern int idfa_armor;
extern int idfa_armor_class;
extern int idkfa_armor;
extern int idkfa_armor_class;  // Ty - end
// Ty 03/13/98 - externalized initial settings for respawned player
extern int initial_health;
extern int initial_bullets;
extern int maxhealth;
extern int max_armor;
extern int green_armor_class;
extern int blue_armor_class;
extern int max_soul;
extern int soul_health;
extern int mega_health;
extern int god_health;
extern int idfa_armor;
extern int idfa_armor_class;
extern int idkfa_armor;
extern int idkfa_armor_class;
extern int bfgcells;
extern int maxammo[], clipammo[];

#endif

//----------------------------------------------------------------------------
//
// $Log: P_inter.h,v $
// Revision 1.1  2000/04/09 18:22:24  proff_fs
// Initial revision
//
// Revision 1.3  1998/05/03  23:08:57  killough
// beautification, add of the DEH parameter declarations
//
// Revision 1.2  1998/01/26  19:27:19  phares
// First rev with no ^Ms
//
// Revision 1.1.1.1  1998/01/19  14:03:08  rand
// Lee's Jan 19 sources
//
//
//----------------------------------------------------------------------------
