/* Emacs style mode select   -*- C++ -*- 
 *-----------------------------------------------------------------------------
 *
 *
 *  PrBoom a Doom port merged with LxDoom and LSDLDoom
 *  based on BOOM, a modified and improved DOOM engine
 *  Copyright (C) 1999 by
 *  id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
 *  Copyright (C) 1999-2000 by
 *  Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
 *  
 *  This program is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  as published by the Free Software Foundation; either version 2
 *  of the License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 
 *  02111-1307, USA.
 *
 * By Simon Howard, added to PrBoom by Florian Schulze
 *
 *-----------------------------------------------------------------------------
 */

#ifndef __C_NET_H__
#define __C_NET_H__

#include "c_runcmd.h"

// net command numbers

enum
{
  netcmd_null,       // 0 is empty
  netcmd_colour,
  netcmd_deathmatch,
  netcmd_exitlevel,
  netcmd_fast,
  netcmd_kill,
  netcmd_name,
  netcmd_nomonsters,
  netcmd_nuke,
  netcmd_respawn,
  netcmd_skill,
  netcmd_skin,
  netcmd_allowmlook,
  netcmd_bobbing, // haleyjd
  netcmd_autoaim,
  netcmd_bfglook,
  netcmd_bfgtype,
  netcmd_recoil,
  netcmd_pushers,
  netcmd_varfriction,
  netcmd_chat,
  netcmd_monremember,
  netcmd_moninfight,
  netcmd_monbacking,
  netcmd_monavoid,
  netcmd_monfriction,
  netcmd_monclimb,
  netcmd_monhelpfriends,
  netcmd_mondistfriend,
  netcmd_map,
  netcmd_weapspeed,
  netcmd_nukage,
  netcmd_timelimit,
  netcmd_fraglimit,
  netcmd_dmflags, // haleyjd 04/14/03
  netcmd_comp_0,
  netcmd_comp_1,
  netcmd_comp_2,
  netcmd_comp_3,
  netcmd_comp_4,
  netcmd_comp_5,
  netcmd_comp_6,
  netcmd_comp_7,
  netcmd_comp_8,
  netcmd_comp_9,
  netcmd_comp_10,
  netcmd_comp_11,
  netcmd_comp_12,
  netcmd_comp_13,
  netcmd_comp_14,
  netcmd_comp_15,
  netcmd_comp_16,
  netcmd_comp_17,
  netcmd_comp_18,
  netcmd_comp_19,
  netcmd_comp_20,
  netcmd_comp_21,
  netcmd_comp_22,
  netcmd_comp_23,
  netcmd_comp_24,
  NUMNETCMDS,
};

void C_InitPlayerName(void); // haleyjd
void C_SendCmd(int cmdnum, const char *s,...);
void C_queueChatChar(unsigned char c);
unsigned char C_dequeueChatChar(void);
void C_NetTicker(void);
void C_NetInit(void);
void C_SendNetData(void);
void C_UpdateVar(command_t *command);

extern command_t *c_netcmds[NUMNETCMDS];
extern char* default_name;
extern int default_colour;
extern int allowmlook;
extern int cmdsrc;           // the player which started the current command

#define CN_BROADCAST 128

// use the entire ticcmd for transferring console commands when
// in console mode ?

//#define CONSHUGE

#endif
